Steven de la Torre
Call of Duty: UI/UX Technical Designer
My Role
I shipped 5 major Call of Duty releases including, Black Ops 6, Vanguard, MW2, MW3, and Warzone. I designed and implemented multiple features and engineered content pipelines. I worked on a large team with hundreds of people and loved every second of it. Below are samples of my work.
WARZONE STYLE GUIDE
Stealth Meter In-World UI
Warzone Character Selection
After Action Report (AAR) UX Flow for Successful Exfil
JUPITER AAR User Flow
Click Here to see a Detailed UX Flow image that you can explore. (May take a moment to fully render when zoomed in.)